(image of my Dundoc design model) This week I started to create my Game Design Document and have wrote up some of the basic things I need to include in it. Starting off I was a bit lost on what to write but I was able to get through it by using a template on Dundoc and looking at other examples to get a better understanding. having to write the Game Design Document gave me a clearer end goal and direction to my game where I was able to define things such as the characters back story and some more way to add a twist to the game such as actually being able to win the game if you get far enough from the tornado. The link to my Game Design Document can be found here .
This week I read 2 articles about Feedback for Learning. These were: - Neil Gaiman's advice on the creative life - A fixed mindset could be holding you back I found these two articles very useful and insightful and I love their approach and mindset of how receiving feedback should be! Reading through the first article about Neil Gaiman's advice on the creative life I was intrigued by his advice of no matter how tough things are, just go and make good art. That no matter what you're going through be it good or bad you can go and make some good art out of it. I feel it give that mindset of looking at things from the bright side and taking just the positive. Another good point of his was going and making mistakes. The fact that if you're making mistakes it means you are going out and trying new things, you can't learn without trying new things and being ok with making mistakes. I really like this mindset and I'd want to implement it in my life more. The second ar...
(image of human silhouettes holding up blank comments, source ) Try Feedforward Instead of Feedback is the first article that I read about feedback strategies and more on giving feedback. I found this idea of Feedforwarding to be very interesting and useful. A lot of the usual feedback that people give is focused on the past and what has happened where as Feedforwarding focuses more on the future and what could happen, this is a more expansive feedback as you can't really change the past but the future is full of infinite possibilities. Some points and benefits of feedforwarding that I've taken from the article are: - It can be more productive to help people learn to be right than prove they are wrong - People do not take feedforward as personally as feedback - People tend to listen more attentively to feedforward than feedback - Feedforward tends to be much faster and more efficient than feedback How to Give Bad Feedback Without Being a Jerk ...
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